2.0.0
As this version is yet to release, please remember that things will change, some features may be removed from the final version while others may be added/changed. If you would like to help test the game on new platforms, please send an email to [email protected]
We now have a trello for Table Balls Roadmap, you can view it here: https://trello.com/b/SwGkEoLK/table-ball-roadmap
- Money System
- Various skins now cost "pings"
- You start off with about 1000 pings, which is enough to buy every single skin
- Deluxe Edition SHOULD give you 1000 extra pings
- 8 new colours
- Option to disable/enable controller input
- Added control settings to the main menu
- Re-added the "Default" Ball Skin
- We don't know how that disappeared
- Added a game mode selector to the Game Scene
- Allows to select between Survival Mode and Regular Mode
- Started work on Survival Mode
- Move away from the constant onslaught of enemy attacks
- Has 4 "enemy" types
- Healer
- Has a speed of 5
- Gives the player 10 points of health when it hits the player
- Gives 0 points if missed
- Green
- Inconsistent
- Has a randomly selected speed 1-10
- Damages the player a random amount 1-20
- Gives 3 points if missed
- Magenta
- Regular
- Has a speed of 5
- Does 5 Damage to the player
- Gives 1 point if missed
- Red
- Speedy
- Has a speed of 10
- Does only 1 Damage to the player
- Gives 3 points if missed
- Blue
- Spawners
- Each spawner has an 85% depending on spawner chance of spawning an enemy every 2 seconds.
- From there the spawn has a 10% chance depending on spawner of not being a "regular" enemy and will pick one of the 4 types of enemy
- Otherwise it'll have a 100% chance of being a regular enemy
- This Game Mode also uses a cool new backgrounds
- 3D toggle in game settings
- Turns on the 3D Game Mode
- Currently has no "gimmick" other then being a "bumper POV" view.
- For some reason though, you can break out of bounds by just moving up.
- Need to investigate further, let us know what happens ;)
- Started working on content toggles
- These will allow you to toggle off optional content
- Currently can be toggled
- Skins
- Custom Colours
- Multiplayer (Local)
- Splitscreen Multiplayer can still be turned on in the Game Settings menu
- This is due to how Splitscreen Multiplayer is programmed
- Survival Mode
- Twitch Friendly Mode (does nothing rn)
- Easter Eggs
- Started working on a Twitch friendly mode
- This will allow the player to play the game without hearing any potentially copyrighted content
- Added some Easter Eggs
- Added a Game Mode menu to the Main Menu
- You can select either Advanced or Survival
- Game Modes will be selected after clicking "start"
- Started work on the theming system.
- Currently only the game background changes
- As UI elements don't change rn, light mode defaults to dark mode
- Colour selector has been changed
- Changed the Game Scene
- Removed the back wall and set the skybox to use it's colour.
- Gonna be changeable in the future.
- Added a second camera in preperations for the 3D Game Mode
- Adjusted the volume of background music
- It is now a LOT quieter. You're welcome headphone users
- Updated how changing settings works
- Changing most settings now saves changes to Player Prefs and will save between loads
- Settings that save based on user input:
- Master Volume
- Master Volume Mute
- Music Volume
- Music Volume Mute
- Effects Volume
- Effects Volume Mute
- Enable Controller
- Enable Touch
- Enable Fullscreen
- More Coming
- Changed how skins work
- Each skin now has a price value
- Removed the "Legacy" and "Legacy Multiplayer" options
- Temporarily Removed the HEX colour picker so we can work on a better implementation
- Updated various UI Elements
- Settings page in all scenes has been refreshed
- Upsized the drop down menus to increase readability on smaller screens
- Some screens now use pagination
- Improved controller input All information based on Xbox controller
- B Button now moves backwards through menus
- LB and RB now move through paged menus
- Main Menu now has a 3D Title
- Sound Effects are no longer muted by default
- "Enable Controller" is now enabled by default
- Made some improvements to the controller configuration
- The REDACTED version of the game should now be fully playable
- Started unifying every single menu
- Every single menu should now be using the exact same Hex value for the background
- Each button should now use the exact same Hex value for text and background
- Some menu's may not be done yet. Please let us know: [email protected]
- All scenes use the "Space" background
- In the future when the theming system is introduced this will be changeable
- Removed the theme tab from the customisation system
- Is now a dropdown in the display settings
- Removed the Game Mode selection from the Advanced Game mode
- Started updating all scripts to use Unity's new Input System
- This means in a future build we will be able to introduce "Controller Disconnection" messages
- We're still experimenting with the new Input System so some features are not using it just yet and may be broken
- Updated the SURVIVAL Game Mode
- You can NOW shoot with E (Right Trigger on Controller)
- Added powerups
- Speed
- Fast Bullets
- Enemies now use a new model
- Added a level up mechanic
- Player health now scales based on level
- Allowing an enemy to miss the player will result in damage to the player
- Considering instead to give enemies weapons and have them fire towards the player
- The player would then have to dodge the bullets
- Started work on upgrading the Colour System
- Game now detects what platform it's running on and changes settings based on that
- "Player" now pauses when not in focus EXPERIMENTAL
- This means the game will TECHNICALLY pause all processes when you're tabbed out
- Let us know if this causes issues [email protected]
- Chance of activating a powerup is now back to 10%
- We realised that 1% was WAY too low.
- Depending on player feedback we may change it to 5%
- Finished the main code for the new Colouring System
- Uses VERY similar code to the skins system
- Is MUCH nicer then the old customisation system
- Temporarily removed multiplayer mode
- #0000008 Text popup when ball doesn't need to be reset
- #0000012 Ball drifting after wedge
- #0000011 The buttons in the pause menu don't work
- #0000006 "Slava Ukraini" text outside of box
- #0000014 Audio Settings doesn't open
- #0000007 Final "S" in Settings on the menu
- #0000013 Skins and Paddles unequipable
Last modified 3mo ago